Amber Seger
Sep 29, 20233 min read
MAKING MONSTROUS: Designing the Logo
A behind-the-scenes look at the system-netural ttrpg book MONSTROUS.
207 views2 comments
Kenny Webb
Sep 22, 20233 min read
MAKING MONSTROUS: Designing Outsiders
A behind-the-scenes look at the system-netural ttrpg book MONSTROUS.
141 views0 comments
Kenny Webb
Sep 15, 20233 min read
MAKING MONSTROUS: Designing the Lich
A behind-the-scenes look at the system-netural ttrpg book MONSTROUS.
117 views0 comments
Kenny Webb
Sep 8, 20233 min read
MAKING MONSTROUS: How MONSTROUS Became System-Neutral
A behind-the-scenes look at the system-netural ttrpg book MONSTROUS.
306 views0 comments
Cloud Curio
Sep 5, 20231 min read
MONSTROUS: LIVE ON KICKSTARTER
After well over a year of planning and development, MONSTROUS is finally live on Kickstarter!
61 views0 comments
Rick Hollingworth
Apr 28, 20236 min read
the token Brit
Mostly Tryin’ is a blog series where game designer Rick learns how to get over his fear of failure by failing repeatedly.
89 views0 comments
Rick Hollingworth
Mar 17, 20236 min read
Gaming While Ill (Or, How I Learned To Stop Worrying and Just Enjoy The Moment)
Mostly Tryin’ is a blog series where game designer Rick learns how to get over his fear of failure by failing repeatedly.
76 views0 comments
Cloud Curio
Feb 21, 20232 min read
Broken & Sleeping Hearts: Zine Quest 2023
LIVE NOW ON KICKSTARTER UNTIL MARCH 12th 2023! This is Cloud Curio’s first ever crowdfunding project! Broken Heart of the Castle and...
310 views4 comments
Rick Hollingworth
Feb 10, 20235 min read
How To Design A Game, By Rick (age 8)
Mostly Tryin’ is a blog series where game designer Rick learns how to get over his fear of failure by failing repeatedly.
293 views0 comments