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  • Writer's pictureAmber Seger

Spell: Summon Cloud Sprite

A group of three Cloud Sprites: wispy, fluffy fae creatures made from clouds with swirly tufts on their heads. One is buff with a tattoo of a flower on its side.  Another happy sprite holds a feather duster in one hand and a yoyo in the other. The third sprite looks concerned as it tries to sweep with a broom that’s too big for it.
Art by Hailee Smith.



Title: Summon Cloud Sprite

Short description: Summons a small Cloud Sprite who can perform tasks at your request.

Flavor text: What are you? A collection of magical waters? Tears from an angel? Souls of people?

Tags: spell, 3rd-level conjuration

A 1 foot tall Cloud Sprite billows into existence in an unoccupied space. They can perform tasks at your request for 1 hour. Describe the sprite or roll a d6 to determine their personality, appearance, and accessory.


  1. Sleepy

  2. Grouchy

  3. Peppy

  4. Snobby

  5. Sporty

  6. Clumsy


  1. Belly Button

  2. Pompadour

  3. Freckles

  4. Big Butt

  5. Swol

  6. Tattooed


  1. Beanie

  2. Leather Jacket

  3. Silly Glasses

  4. Yo-yo

  5. Fanny Pack

  6. Stuffed Animal

Roll 1d100. On a 100, the sprite summoned will be bioluminescent. There is no mechanical effect. You only receive bragging rights.

The sprite has basic deductive reasoning skills. The sprite can perform the same simple tasks as an unseen servant, but they can use their intelligence to try their hand at more complex tasks like writing letters, using scrolls, and impersonating people. Once given a task, the sprite performs the task to the best of their ability until the task is complete. The sprite can perform tasks outside the casting range of the spell, however the farther they stray from the range of the spell, the more your command weakens, and the more independent the sprite becomes.


AC: 10

Hit Point: 1 (If they drop to 0 Hit Points, they evaporate).

INT: 12

Casting Time: 1 action

Range: 60 feet

Components: V, S, M (piece of raw cotton, sugar cube, drop of seawater)

Duration: 1 hour

Classes: Bard, Warlock, Wizard

Designer Notes: Amber Seger

Cloud Sprites were born from my love of Servbots from the Misadventures of Tron Bonne, one of my favorite video games of all time. I would spend more time talking with Servbots and playing mini games than engaging with the main story line. It’s right there in their name. Servbots act as henchmen fulfilling tasks that range from piloting the ship to cooking for the crew. Tron could have created them to be banal task-driven soulless bots, but instead she gave them personalities. The majority of the Servbots have a childlike sense of wonder and operate somewhat lackadaisically. I’m a big fan of earnest happy little guys doing their best but mostly failing. It’s pretty adorable.

In our internal lore, the Cloud Curio is owned by a being called the Purveyor. They travel from fantasy town to fantasy town selling their mystical wares. I felt that the Purveyor could use little helpers and Cloud Curio as a business could also use some little mascots. As soon as those thoughts hit my mind it took two days to come up with and sketch out a few little Cloud Sprites.

What good little guys! And now you can summon them into your worlds! They essentially act as unseen servants but with a little more intelligence and way more attitude.

Sprite Capabilities (GM Tip)

Every player wants to have an unseen servant do ridiculous things. Cloud Sprites can. At least they will definitely try. The inherent nature of these little guys is to please their summoner but they also have a will of their own and can be easily distracted. When they attempt to execute a task, it should be fun and funny to everyone at the table.

Failure is definitely a possibility especially if the task pushes past their limits and puts them in situations where they are left to their own devices. Imagine giving a job to a 6 year-old. Cloud Sprites are toddlers who can maybe do magic.


A quick note on how we approach 5e: Occasionally you might see statistics and other choices we make in our publications that make you say, “Huh. I wonder why they did it that way?”You can check out this page dedicated to explaining how we approach 5e.

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